list of my instruments with short description ahihat1r.pd hihatsynth based on filtered noise ahihat2v.pd hihatsynth based on sum of square-waves akick2.pd kickdrum akick3.pd simple 808-ish kickdrum asnare1v.pd 909 like snare autochord2a.pd synth-chord, vocoder and effects autopan1.pd panning lfo beatdelay1filter.pd beatsynced delay with filter beatdelay1pitch.pd beatsynced delay with filter and pitchshifter beatdelay1.pd beatsynced delay beatloop6.pd beat-slice sampleplayer with waveform display and with or without presets bigplayer1.pd (piano)sampleplayer, needs neatonk_pino from freesounds binary_rndfmsynth_drone.pd modified version of binary synth patch by ardot (pure data forum) bufferfx1.pd buffer repeat effect cells2.pd simple building blocks for automata, nodal sequencers and neural-net like things chaosmonster1s.pd noisegenerator based on mutual modulation, a little like 'heishere' clixsq2r.pd stepsequencer and click-synth clustersynth128.pd sine cluster cyclerecorders1.pd triggercycles with midi rec, metro or songpos based. cymbalsynth1.pd cymbal sounds base on sum of squares and filters distortion1s.pd distorion effects mono/stereo distortion1tanh.pd distortion using tanh funct doubleosc1v.pd 2osc subtractive monosynth drumplayer1.pd preset drumkit sampleplayer drumsynth1.pd kick/snare/hihat synth dualdelays2.pd 2 beatsynced delays for hi/lo frequencys electroperc1.pd kick/snare synth fbfm1a.pd random fm noiseloop filterdist1.pd filter, env follower, distortion filters1.pd various filters flangephaser1.pd flanger and phaser flanger1.pd simple flanger fmdrone1.pd fm based dronesynth fmdrum1.pd drum with fm/rm mod inputs fourtapdelay2.pd beatsynced delay with 4 taps gingergen.pd hopalong fractal graindrum1a.pd triggered granulator grain_delay3.pd granular delay with freeze granulator1.pd granulator with state saving granulator2_grainstates.pd better granulator, scene sequencer and effects granulator2_loop.pd granulator2 with graphical waveform and event-loop-recorder granulator2_t_loop.pd granulator2 with graphical waveform and event-loop-recorder, absolute time based granulator3.pd more usual granulator (grain length in ms etc.) granulator3t_loop.pd granulator3 with graphical waveform and xyz-event-loop-recorder, absolute time based jx_style1.pd jx like poly stepsequencer lfo1.pd audio- and signal based lfos loopmove1.pd simple sampleloop moving within a sample madbox8p.pd random fm synth with 8 presets madboxp.pd random fm synth madloop1m.pd random fm synth loop mbanddelay1.pd delays for 12 different frequencies metroblips1.pd blip cluters midilooprec1.pd midi/event recorder moddelay1.pd delays mono/stereo with lfo monomodes1b.pd modal percussion synth morf2.pd spectral crossfading effect multilfo1.pd 8tuple lfo musinum_generator1.pd implementation of the 'musinum fractal' nanowest1.pd simole westcoast inspired monosynth noisefilter1.pd filtered noise normalizer1.pd simple limiter/softclipper oneosc2v.pd one (double) osc monosynth with adsr and filter-keytracking oneosc3v.pd one osc (sine saw pulse) monosynth with adsr and filter-keytracking oneshot2p.pd monophonic sampleplayer pcf1.pd pattern controlled filter phaser1m.pd phaser from pd doc pitchshifters1.pd pitchshifter from pd doc, mono/stereo platereverb1.pd a plate reverb plink2d1a.pd granular sine cluster synth polyblip1.pd poly sine blip synth polyblip2.pd poly sine/fm blip synth polyoneosc2v.pd polyphonic one (double) osc synth polysimsam1.pd simple polyphonic sampleplayer pvocloop2.pd phasevocoderloop with loop-recorder for position-value quantizer2.pd quantizer (bit reduce) effect random_hang_perc1.pd triggerprobability-sequencer and hang-like modal synth randomsub2a.pd subtractive random synth randomloopfm1.pd sequenced fm-synth with random patterns randrezloop1m.pd resonator based noiseloop resample1.pd resample effect resonator.pd simple resonator resonatorchord4.pd 4resonatorchord with chord presets reverb1.pd wraps pds rev2/3 abstractions reverb2-3.pd reverb from pd doc reverb3s.pd reverb3 with 'size' parameter rksubnoiseloop.pd 'rekursive' noise-synth rmcricket1r.pd electronic cricket/click sound rotating_speaker1.pd simple rotating speaker sim samplebrowser1.pd playlist for prelistening samples samplecue1.pd start sample from various positions samplecuts1.pd sampleloopcutter with lfos samplecuts2.pd trigger (16 different) positions in a sample samplefileplayer1.pd diskstreaming sample(loop)-player samplelooper2s.pd sampleloop with loop/start modulation sampleloopplayer.pd sampleloop with presets for looppoint and sync sampler1.pd simple samplerecorder/player samplerloop3.pd sampleloop with loop/start modulation and recorder samplesequencer1.pd 3 stepsequencers controlling a sampleloop scene-sequencer1.pd sequence numbers scope1.pd simple audio scope simplimit1.pd very simple limiter based on env~ singlecycles1.pd 'get singlecycles from input'-drone effect sinsynth1.pd simple sine-osc synth small_paul1.pd paulstretch-like extreme timestretching spectraldelay25.pd spectraldelay now with statesaving for tables steadystateblur1m.pd fft based steadystate-drone-effect, mono steadystateblur1s.pd fft based steadystate-drone-effect, stereo stereochorus2.pd simple chorus-effect mono2stereo tapestop.pd tapestop effect taptempo_sp1.pd tap tempo, songpos 1/16,1/96 taurin.pd mono 2 osc bass synth threeosc1.pd more or less classic 3osc monosynth timbrestamp1.pd timbrestamp effect from pd doc timer1.pd display seconds,minutes triggercycles1.pd trigger cyclic bangs in time triggernrs1.pd trigger cyclic numbers in time triggerloops1.pd trigger loops/sample every n bars tri-ops4p.pd 3op (4 voice) fm synth two_oneosc2.pd 2 osc monosynth, with adsr and filter-keytracking twoosc3v.pd 2 osc monosynth with classic waveforms two_ops1.pd 2 operator fm monosynth twooscringnoise1.pd 2osc noisessynth with statesaving/'mutating' twopolefbloop1b.pd random noiseloop based on filters valueseq2b.pd draw your own lfo vbsqs1.pd very basic (step) sequencers melody,drums control vbsqs2.pd more stepsequencers vowelfilter1.pd morphing vowelfilter wii_plink_rec1.pd wiimote recorder-looper and plink granular synth xfadeloops.pd simple sampleloop with smooth crossfade (overlap percent) xyfx2.pd (multi-)effect for xy-pad control and eventrecorder xyz_t_loop.pd value/event recorder for triples, absolute time based zynpadchord1.pd padsynth-chord-drone (non realtime, with loopplayer) zz1mixtools.pd midifaders/buttons, pan, xfade and basic volume control