list of my instruments with short description 1mixtools.pd midifaders/buttons, pan, xfade and basic volume control ahihat1r.pd hihatsynth based on filtered noise ahihat2v.pd hihatsynth based on sum of square-waves akick2.pd kickdrum akick3.pd simple 808-ish kickdrum asnare1v.pd 909 like snare autochord2a.pd synth-chord, vocoder and effects autopan1.pd panning lfo beatdelay1filter.pd beatsynced delay with filter beatdelay1pitch.pd beatsynced delay with filter and pitchshifter beatdelay1.pd beatsynced delay beatloop6.pd beat-slice sampleplayer with waveform display and with or without presets bigplayer1.pd (piano)sampleplayer, needs neatonk_pino from freesounds binary_rndfmsynth_drone.pd modified version of binary synth patch by ardot (pure data forum) bufferfx1.pd buffer repeat effect cells2.pd simple building blocks for automata, nodal sequencers and neural-net like things chaosmonster1s.pd noisegenerator based on mutual modulation, a little like 'heishere' clixsq2r.pd stepsequencer and click-synth clustersynth128.pd sine cluster cyclerecorders1.pd triggercycles with midi rec, metro or songpos based. cymbalsynth1.pd cymbal sounds base on sum of squares and filters distortion1s.pd distorion effects mono/stereo distortion1tanh.pd distortion using tanh funct doubleosc1v.pd 2osc subtractive monosynth drumplayer1.pd preset drumkit sampleplayer drumsynth1.pd kick/snare/hihat synth dualdelays2.pd 2 beatsynced delays for hi/lo frequencys electroperc1.pd kick/snare synth fbfm1a.pd random fm noiseloop filterdist1.pd filter, env follower, distortion filters1.pd various filters flangephaser1.pd flanger and phaser flanger1.pd simple flanger fmdrone1.pd fm based dronesynth fmdrum1.pd drum with fm/rm mod inputs fourtapdelay2.pd beatsynced delay with 4 taps gingergen.pd hopalong fractal graindrum1a.pd triggered granulator grain_delay3.pd granular delay with freeze granulator1.pd granulator with state saving granulator2_grainstates.pd better granulator, scene sequencer and effects granulator2_loop.pd granulator2 with graphical waveform and event-loop-recorder granulator2_t_loop.pd granulator2 with graphical waveform and event-loop-recorder, absolute time based granulator3.pd more usual granulator (grain length in ms etc.) granulator3t_loop.pd granulator3 with graphical waveform and xyz-event-loop-recorder, absolute time based jx_style1.pd jx like poly stepsequencer lfo1.pd audio- and signal based lfos loopmove1.pd simple sampleloop moving within a sample madbox8p.pd random fm synth with 8 presets madboxp.pd random fm synth madloop1m.pd random fm synth loop mbanddelay1.pd delays for 12 different frequencies metroblips1.pd blip cluters midilooprec1.pd midi/event recorder moddelay1.pd delays mono/stereo with lfo monomodes1b.pd modal percussion synth morf2.pd spectral crossfading effect multilfo1.pd 8tuple lfo musinum_generator1.pd implementation of the 'musinum fractal' noisefilter1.pd filtered noise normalizer1.pd simple limiter/clipper oneosc2v.pd one (double) osc monosynth with adsr and filter-keytracking oneosc3v.pd one osc (sine saw pulse) monosynth with adsr and filter-keytracking oneshot2p.pd monophonic sampleplayer pcf1.pd pattern controlled filter phaser1m.pd phaser from pd doc pitchshifters1.pd pitchshifter from pd doc, mono/stereo platereverb1.pd a plate reverb plink2d1a.pd granular sine cluster synth polyblip1.pd poly sine blip synth polyoneosc2v.pd polyphonic one (double) osc synth polysimsam1.pd simple polyphonic sampleplayer pvocloop2.pd phasevocoderloop with loop-recorder for position-value quantizer2.pd quantizer (bit reduce) effect random_hang_perc1.pd triggerprobability-sequencer and hang-like modal synth randomsub2a.pd subtractive random synth randomloopfm1.pd sequenced fm-synth with random patterns randrezloop1m.pd resonator based noiseloop resample1.pd resample effect resonator.pd simple resonator resonatorchord4.pd 4resonatorchord with chord presets reverb1.pd wraps pds rev2/3 abstractions reverb2-3.pd reverb from pd doc reverb3s.pd reverb3 with 'size' parameter rksubnoiseloop.pd 'rekursive' noise-synth rmcricket1r.pd electronic cricket/click sound rotating_speaker1.pd simple rotating speaker sim samplebrowser1.pd playlist for prelistening samples samplecue1.pd start sample from various positions samplecuts1.pd sampleloopcutter with lfos samplecuts2.pd trigger (16 different) positions in a sample samplefileplayer1.pd diskstreaming sample(loop)-player samplelooper2s.pd sampleloop with loop/start modulation sampleloopplayer.pd sampleloop with presets for looppoint and sync sampler1.pd simple samplerecorder/player samplerloop3.pd sampleloop with loop/start modulation and recorder samplesequencer1.pd 3 stepsequencers controlling a sampleloop scene-sequencer1.pd sequence numbers scope1.pd simple audio scope singlecycles1.pd 'get singlecycles from input'-drone effect sinsynth1.pd simple sine-osc synth small_paul1.pd paulstretch-like extreme timestretching steadystateblur1m.pd fft based steadystate-drone-effect, mono steadystateblur1s.pd fft based steadystate-drone-effect, stereo stereochorus2.pd simple chorus-effect mono2stereo tapestop.pd tapestop effect taptempo_sp1.pd tap tempo, songpos 1/16,1/96 threeosc1.pd more or less classic 3osc monosynth timbrestamp1.pd timbrestamp effect from pd doc timer1.pd display seconds,minutes triggercycles1.pd trigger cyclic bangs in time triggernrs1.pd trigger cyclic numbers in time triggerloops1.pd trigger loops/sample every n bars tri-ops4p.pd 3op (4 voice) fm synth two_oneosc2.pd 2 osc monosynth, with adsr and filter-keytracking twoosc3v.pd 2 osc monosynth with classic waveforms two_ops1.pd 2 operator fm monosynth twooscringnoise1.pd 2osc noisessynth with statesaving/'mutating' twopolefbloop1b.pd random noiseloop based on filters valueseq2b.pd draw your own lfo vbsqs1.pd very basic (step) sequencers melody,drums control vbsqs2.pd more stepsequencers vowelfilter1.pd morphing vowelfilter wii_plink_rec1.pd wiimote recorder-looper and plink granular synth xfadeloops.pd simple sampleloop with smooth crossfade (overlap percent) xyfx2.pd (multi-)effect for xy-pad control and eventrecorder xyz_t_loop.pd value/event recorder for triples, absolute time based zynpadchord1.pd padsynth-chord-drone (non realtime, with loopplayer)